A downloadable game

DISCLAIMER : For this version, you won't see socially impactful decision-making or item usage. This is closer to a proof of concept 

You're #BFOOLU (assigned I.D). A neurodivergent captive attempting to escape a labyrinth of padded rooms. You have no recollection of recent past events, no sense of time and not a clue why you're in this twisted facility. 

The trials ahead pose challenges for you; stealth sections, survey trials and moral decisions. These moral decisions feed the coordinators skewed information. Your goal is to break out and shatter mental health prejudice.

MovementWASD/Left stick
InteractE/Δ(PS) or X (Xbox) 
First person viewF/ □ (PS) or Y (Xbox)
Pause menuEsc/Start

We're working on controller support & re-mappability!


Credits  :

WGJ's TEAM - BEAT OPPRESSION

Programming : Shannon O'brien (she/her) , Rizoan Azfar (he/they)

Game, level & narrative design : Kai 'Monty' Ingram (she/it) 

2D sprites/animation : Sabrina Malcolm (they/them)

Music/audio : Matthew Simpson Carty (all pronouns)

All fonts are freeware; Libre Barcode 39/128 (graphicore), Street (gemfonts), & pil love (pil)

Thank you

Aleem Mohammed (he/him), Connor Macías (he/it) & Phoebe Sparrow (she/her)


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